Prototyping is a quick way to incorporate direct feedback from real users into a design. Paper-based prototyping bypasses the time and effort required to create a working, coded user interface.
This article from the Buffer.com social media blog reviews the results of the content audit that they conducted on their site. The article provides a number of tips and takeaways on how to conduct a content audit.
A detailed article from Smashing Magazine on a five-step user research process, including defining objectives, defining a hypotheses, identifying methods, actually conducting the research, and synthesizing the results
Card sorting helps you to understand how your users think you should organize your content. From this information you can create a site structure that enables your users to find what they are looking for.
A detailed article from UX Booth identifying a five-step process for design research, including planning, observing, designing, prototyping, and testing.
This article from MeetContent.com, they have compiled some of the content types commonly encountered in higher ed and some special considerations for managing them effectively.
In this video Karen McGrane will discuss why you need to deliver content wherever your customer wants to consume it — and what the risks are when you don’t make content accessible to mobile users.
Libraries staff experts consult throughout the University and provide training on topics related to copyright and intellectual property in research, teaching, publishing, and other creative contexts.
Focus groups help you generate ideas by listening to your current and prospective users discuss their experiences and expectations with one another. Focus groups can provide:
Focus groups provide rich and detailed information about feelings, thoughts and underlying emotional motivation from people in their own words. In short, focus groups focus on attitude and affect.
Personas are fictional characters based on actual observed behaviors of real users that a UX professional experiences in the field, talking one-on-one with users.
Task-based Usability Evaluations are useful when your design is getting close to being fully functional but you still have some ability to change the interface or content.
There is a price to asking the wrong questions. When conducting user research, the most valuable moments are limited times that the team spends with each participant. It's important to make every second count.
"User research focuses on understanding user behaviors, needs, and motivations through observation techniques, task analysis, and other feedback methodologies." This article from usability.gov reviews the variou